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	<title>Comments on: Tips For Designers To Gain Exposure and Experience</title>
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	<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/</link>
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		<title>By: Jordan</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-49877</link>
		<dc:creator>Jordan</dc:creator>
		<pubDate>Thu, 17 Dec 2009 03:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-49877</guid>
		<description>Very Solid article!

The reworking dated, or just plain bad logos, is some great advice. Just like you said, you may get a job but if not, they at least know about you and your abilities.</description>
		<content:encoded><![CDATA[<p>Very Solid article!</p>
<p>The reworking dated, or just plain bad logos, is some great advice. Just like you said, you may get a job but if not, they at least know about you and your abilities.</p>
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		<title>By: GDB &#124; Oddities Gallery &#187; A blast from the Past &#124; My article at The Design Cubicle</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-49874</link>
		<dc:creator>GDB &#124; Oddities Gallery &#187; A blast from the Past &#124; My article at The Design Cubicle</dc:creator>
		<pubDate>Thu, 17 Dec 2009 03:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-49874</guid>
		<description>[...] many of my readers know I wrote an article titled &quot;Tips For New Designers To Gain Real-World Experience&quot; over at Brian Hoff&#8217;s The Design Cubicle. I wrote it a while ago and from what Brian told me, [...]</description>
		<content:encoded><![CDATA[<p>[...] many of my readers know I wrote an article titled &#8220;Tips For New Designers To Gain Real-World Experience&#8221; over at Brian Hoff&#8217;s The Design Cubicle. I wrote it a while ago and from what Brian told me, [...]</p>
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		<title>By: How to get people talking about your design blog &#124; Graphic Design Blender</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-45556</link>
		<dc:creator>How to get people talking about your design blog &#124; Graphic Design Blender</dc:creator>
		<pubDate>Thu, 12 Nov 2009 04:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-45556</guid>
		<description>[...] of mine. Each time she does this, I see spikes in twitter followers or blog traffic. I also wrote a guest post at Brian Hoff&#8217;s The Design Cubicle which brought a substantial amount of visitors to the [...]</description>
		<content:encoded><![CDATA[<p>[...] of mine. Each time she does this, I see spikes in twitter followers or blog traffic. I also wrote a guest post at Brian Hoff&#8217;s The Design Cubicle which brought a substantial amount of visitors to the [...]</p>
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	<item>
		<title>By: Great Business Tips for New Designers</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-38630</link>
		<dc:creator>Great Business Tips for New Designers</dc:creator>
		<pubDate>Wed, 02 Sep 2009 11:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-38630</guid>
		<description>[...] you&#8217;re first starting out, try using your personal connections to find yourself some work. Ask family, friends, classmates and associates if they know anyone who could benefit from your services. Most of the time, this [...]</description>
		<content:encoded><![CDATA[<p>[...] you&#8217;re first starting out, try using your personal connections to find yourself some work. Ask family, friends, classmates and associates if they know anyone who could benefit from your services. Most of the time, this [...]</p>
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	<item>
		<title>By: The 'Hows' of Pricing Your Design Work</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-35553</link>
		<dc:creator>The 'Hows' of Pricing Your Design Work</dc:creator>
		<pubDate>Wed, 29 Jul 2009 03:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-35553</guid>
		<description>[...] professionally for 30 years or are you fresh out of design school? Chances are the more &#8216;real-world&#8217; design experience you have the better your work is. Everyone and everything gets better over time, especially your [...]</description>
		<content:encoded><![CDATA[<p>[...] professionally for 30 years or are you fresh out of design school? Chances are the more &#8216;real-world&#8217; design experience you have the better your work is. Everyone and everything gets better over time, especially your [...]</p>
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		<title>By: Jillian</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-35445</link>
		<dc:creator>Jillian</dc:creator>
		<pubDate>Mon, 27 Jul 2009 18:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-35445</guid>
		<description>Thank your Preston! This is amazing!
I&#039;m working as a web designer which I&#039;ve done for years but I&#039;m hoping to return to school and move more toward graphic design and this will be a great help! Thank you so much!</description>
		<content:encoded><![CDATA[<p>Thank your Preston! This is amazing!<br />
I&#8217;m working as a web designer which I&#8217;ve done for years but I&#8217;m hoping to return to school and move more toward graphic design and this will be a great help! Thank you so much!</p>
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		<title>By: Preston Lee</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-35345</link>
		<dc:creator>Preston Lee</dc:creator>
		<pubDate>Sun, 26 Jul 2009 01:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-35345</guid>
		<description>Thanks, everyone for the positive feedback!

Emmet,
I thought the newsletter idea was an excellent one. In fact, i&#039;m curious to learn more if you wouldnt mind emailing me.---&gt; http://bit.ly/Z9xfr thanks!

Will,
I also thought your idea was a great one. It&#039;s always great to learn as much as we can from those who have been in our shoes previously. Thanks for sharing.</description>
		<content:encoded><![CDATA[<p>Thanks, everyone for the positive feedback!</p>
<p>Emmet,<br />
I thought the newsletter idea was an excellent one. In fact, i&#8217;m curious to learn more if you wouldnt mind emailing me.&#8212;&gt; <a href="http://bit.ly/Z9xfr" rel="nofollow">http://bit.ly/Z9xfr</a> thanks!</p>
<p>Will,<br />
I also thought your idea was a great one. It&#8217;s always great to learn as much as we can from those who have been in our shoes previously. Thanks for sharing.</p>
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		<title>By: Michael Kozakewich</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-35329</link>
		<dc:creator>Michael Kozakewich</dc:creator>
		<pubDate>Sat, 25 Jul 2009 18:46:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-35329</guid>
		<description>&quot;In the comments below, please share with us the tactful ways you might approach a potential client in this situation.&quot;

I take it, &quot;oh hai i c u haz bad logo, i can haz contract?&quot; is not a tactful way to approach a client?

The best way is probably to play up how much your logo can help them, but also to downplay as much as possible how crappy their existing logo is.
Saying something like, &quot;I want to help you to maximize your public visibility with a logo designed to pull in to your target audience,&quot; or something like that. They love corporate speak. Also, you&#039;ll have to be telling the truth, which means you&#039;ll have to do research about their target audience, first.</description>
		<content:encoded><![CDATA[<p>&#8220;In the comments below, please share with us the tactful ways you might approach a potential client in this situation.&#8221;</p>
<p>I take it, &#8220;oh hai i c u haz bad logo, i can haz contract?&#8221; is not a tactful way to approach a client?</p>
<p>The best way is probably to play up how much your logo can help them, but also to downplay as much as possible how crappy their existing logo is.<br />
Saying something like, &#8220;I want to help you to maximize your public visibility with a logo designed to pull in to your target audience,&#8221; or something like that. They love corporate speak. Also, you&#8217;ll have to be telling the truth, which means you&#8217;ll have to do research about their target audience, first.</p>
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		<title>By: Keith Davis</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-35309</link>
		<dc:creator>Keith Davis</dc:creator>
		<pubDate>Sat, 25 Jul 2009 09:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-35309</guid>
		<description>Great article and it comes at the right time.

With lots of redundancies due to the credit crunch... it looks as though the web design business is always a place to earn a modest wage and to stop you going mad if you are out of work.

If you know XHTML and understand CSS you can put a website together.

Problem is finding clients / design work. This article certainly helps with some concrete suggestions.</description>
		<content:encoded><![CDATA[<p>Great article and it comes at the right time.</p>
<p>With lots of redundancies due to the credit crunch&#8230; it looks as though the web design business is always a place to earn a modest wage and to stop you going mad if you are out of work.</p>
<p>If you know XHTML and understand CSS you can put a website together.</p>
<p>Problem is finding clients / design work. This article certainly helps with some concrete suggestions.</p>
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		<title>By: Will D. White</title>
		<link>http://www.thedesigncubicle.com/2009/07/tips-for-new-designers-to-gain-real-world-experience/comment-page-1/#comment-35271</link>
		<dc:creator>Will D. White</dc:creator>
		<pubDate>Fri, 24 Jul 2009 21:04:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.thedesigncubicle.com/?p=3206#comment-35271</guid>
		<description>One of the ways I managed to start freelancing was to go through the school I graduated from, and ask for a list of the alumni working in the area that had similar majors. A good portion of them worked in the field and were able to help.

I sent out emails asking to meet with them, so I could ask them questions about how they got started in the field - and I made sure to just &quot;happen&quot; to have a resume and business card with me when I went.</description>
		<content:encoded><![CDATA[<p>One of the ways I managed to start freelancing was to go through the school I graduated from, and ask for a list of the alumni working in the area that had similar majors. A good portion of them worked in the field and were able to help.</p>
<p>I sent out emails asking to meet with them, so I could ask them questions about how they got started in the field &#8211; and I made sure to just &#8220;happen&#8221; to have a resume and business card with me when I went.</p>
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